And Yet It Moves
Feb. 21st, 2010 01:50 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm playing an Indie game called And Yet It moves. The premise is simple enough. You can move your little guy within the world, or you can move the world around him. The game play is interesting because you have to solve basic physics puzzles that involve nothing more than the principles of gravity (what doesn't have solid ground under it must fall down) and momentum (if I fall too fast or something else is falling too fast towards me, I'll splatter on impact).
Seems easy enough, right?
Except, I also have bats. That I have to herd.
Think about that one for a moment. I'll wait.
The bats go in reverse and always fly up to the highest point and then hook on until I rotate the world again.
I'm herding bats. At level three no less.
So, just because of the sheer idea in and of itself that I'M HERDING FREAKING BATS, this game already has two thumbs up from me.
EDIT: I just rode a red-eyed, horned hamster like it was a bull I was trying to charge into walls that were in my way.
Seems easy enough, right?
Except, I also have bats. That I have to herd.
Think about that one for a moment. I'll wait.
The bats go in reverse and always fly up to the highest point and then hook on until I rotate the world again.
I'm herding bats. At level three no less.
So, just because of the sheer idea in and of itself that I'M HERDING FREAKING BATS, this game already has two thumbs up from me.
EDIT: I just rode a red-eyed, horned hamster like it was a bull I was trying to charge into walls that were in my way.